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Serious Roleplaying Hell DarkRP Drake's To-Do List Archive v
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[REQ]Remove the halo from Fadding Doors

 
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[REQ]Remove the halo from Fadding Doors
12-26-2012, 11:52 AM
Post: #1
_FR_Starfox64 Offline
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[REQ]Remove the halo from Fadding Doors
Please remove it or make it like you see it only when you have a lockpick in your hand.

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12-26-2012, 12:01 PM
Post: #2
Burnacid Offline
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RE: [REQ]Remove the halo from Fadding Doors
There is no picklock in the game!

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12-26-2012, 12:08 PM
Post: #3
_FR_Starfox64 Offline
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RE: [REQ]Remove the halo from Fadding Doors
Daim but can you at least remove this halo its really annoying and also stuff like ammo don't pass through Fadding Door

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12-26-2012, 12:14 PM
Post: #4
Burnacid Offline
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RE: [REQ]Remove the halo from Fadding Doors
Its the purpose so that people know what a door is.
No more !checkdoor just you look you c

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12-26-2012, 12:19 PM
Post: #5
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RE: [REQ]Remove the halo from Fadding Doors
Burn, As theif... C menu, right click, And lockpick.

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12-26-2012, 12:22 PM (This post was last modified: 12-26-2012 12:23 PM by Burnacid.)
Post: #6
Burnacid Offline
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RE: [REQ]Remove the halo from Fadding Doors
can can't HOLD that lockpick
Add: maybe add an option so people can choose whether they see the holo's. Though i doubt alot will disable it

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12-26-2012, 12:23 PM
Post: #7
_FR_Starfox64 Offline
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RE: [REQ]Remove the halo from Fadding Doors
Also the worst problem is that stuff can't go through opened fadding doors.
Those halos are really annoying.

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12-26-2012, 12:27 PM
Post: #8
Burnacid Offline
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RE: [REQ]Remove the halo from Fadding Doors
its not due to the holo, that bug is already reported

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12-26-2012, 03:41 PM
Post: #9
Rodrigo 4Ever Offline
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RE: [REQ]Remove the halo from Fadding Doors
(12-26-2012 12:23 PM)_FR_Starfox64 Wrote:  Also the worst problem is that stuff can't go through opened fadding doors.
Those halos are really annoying.

The halo is tottaly unrelated to the fading door being solid to entities and bullets.

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12-26-2012, 03:57 PM
Post: #10
_FR_Starfox64 Offline
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RE: [REQ]Remove the halo from Fadding Doors
I know !
Ijust want to get rid of this fucking useless halo.

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12-26-2012, 04:02 PM
Post: #11
Burnacid Offline
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RE: [REQ]Remove the halo from Fadding Doors
they are not useless

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12-26-2012, 04:05 PM
Post: #12
Ryladine Online
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RE: [REQ]Remove the halo from Fadding Doors
So, you want staff to delete your fading door any time there's a complaint because we have no way to tell if its a fading door or not?

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12-26-2012, 04:14 PM
Post: #13
Rodrigo 4Ever Offline
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RE: [REQ]Remove the halo from Fadding Doors
(12-26-2012 04:05 PM)Ryladine Wrote:  So, you want staff to delete your fading door any time there's a complaint because we have no way to tell if its a fading door or not?

That's true ry. Also, you want cops to ram your whole base because they can't tell where is the fading door?

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12-26-2012, 05:57 PM
Post: #14
_FR_Starfox64 Offline
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RE: [REQ]Remove the halo from Fadding Doors
Just find an other way to determine witch one is a fadding door or not cause on some transparent material props we can't really see through.

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12-26-2012, 09:01 PM
Post: #15
Gun killer Offline
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RE: [REQ]Remove the halo from Fadding Doors
How about using !checkdoor?

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12-26-2012, 09:13 PM
Post: #16
Burnacid Offline
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RE: [REQ]Remove the halo from Fadding Doors
How about you are not crying so much. Give me one valid reason other then i find it anoying to remove it.
Because using !checkdoor is also anoying

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12-27-2012, 08:57 AM
Post: #17
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RE: [REQ]Remove the halo from Fadding Doors
To allow me to hide my weapons without it being known.

To prevent people from knowing which door is the real one and which launches you to santa fe.

To hide the fake backing to my stores of drugs in the back of the shop.

May I think of more?
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12-27-2012, 03:02 PM
Post: #18
Adrian Sheppard Online
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RE: [REQ]Remove the halo from Fadding Doors
The main thing I think they're getting at is the fact that they'd prefer a more discrete way to determine a fading door is all.

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12-27-2012, 03:26 PM
Post: #19
Inferno IV Offline
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RE: [REQ]Remove the halo from Fadding Doors
How am I supposed to make traps if you can see which door is faded (for the trap)?

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12-27-2012, 04:18 PM
Post: #20
Drakehawke Offline
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RE: [REQ]Remove the halo from Fadding Doors
you aren't

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