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[BUG] Weapon Selector still appears when using adv wiring tool

 
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[BUG] Weapon Selector still appears when using adv wiring tool
12-28-2012, 05:20 AM
Post: #1
BaconManRules Offline
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[BUG] Weapon Selector still appears when using adv wiring tool
I use the advance wire tool to wire my contraptions and recently I noticed that when I scroll to select a different input/output in the list, the weapon selector will come up. Can this be fixed?

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12-28-2012, 07:31 AM (This post was last modified: 12-28-2012 07:33 AM by Burnacid.)
Post: #2
Burnacid Offline
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RE: [BUG] Weapon Selector still appears when using adv wiring tool
already reported before
http://www.seriousroleplayinghell.com/sh...?tid=13980

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12-28-2012, 01:24 PM
Post: #3
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RE: [BUG] Weapon Selector still appears when using adv wiring tool
give me a function that returns true if the adv wiring menu is open and sure

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12-28-2012, 05:36 PM
Post: #4
Rodrigo 4Ever Offline
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RE: [BUG] Weapon Selector still appears when using adv wiring tool
(12-28-2012 01:24 PM)Drakehawke Wrote:  give me a function that returns true if the adv wiring menu is open and sure

Use TOOL:ScrollUp(trace) and TOOL:ScrollDown(trace)

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12-28-2012, 11:34 PM
Post: #5
BaconManRules Offline
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RE: [BUG] Weapon Selector still appears when using adv wiring tool
Work around to your liking:
local activeWep = LocalPlayer():GetActiveWeapon()
if not IsValid(activeWep) or activeWep:GetClass() ~= "gmod_tool" or activeWep.Mode ~= "wire_adv" then return end
if activeWep:GetToolObject("wire_adv").menu then print("The Input/Output menu is open!") end

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12-28-2012, 11:40 PM
Post: #6
Drakehawke Online
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RE: [BUG] Weapon Selector still appears when using adv wiring tool
Done

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