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DarkRP v1.1 Released
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12-29-2012, 12:16 AM
Post: #1
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DarkRP v1.1 Released
This update is mostly bug fixes for the release, I haven't really started on requests or re-adding features yet. Expect some of that in 1.2!
Drakehawke SRH Leader Lua Scripter "Scientia Potentia Est" For also knowledge itself is power Francis Bacon - 1597 |
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12-29-2012, 12:27 AM
Post: #2
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RE: DarkRP v1.1 Released
Keep up the good work Drake!
Quotes:
![]() Furry Stuff:
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12-29-2012, 12:32 AM
Post: #3
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RE: DarkRP v1.1 Released
Congrats :D
And congrats to Blackwayv on admin! PRAISE THE FUCKING SUN BITCH! LONG LIVE BRONC! |
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12-29-2012, 12:58 AM
(This post was last modified: 12-29-2012 01:32 AM by Sargment.)
Post: #4
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RE: DarkRP v1.1 Released
When are the custom models being added?
Also why no toggle fading door never mind about fading figured it out Spoiler:
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12-29-2012, 02:07 AM
Post: #5
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RE: DarkRP v1.1 Released
thanks for the work drake
and the f doors do toggle (03-29-2013 06:44 AM)Hail Wrote:(07-01-2012 07:53 PM)Chowder Wrote:(07-01-2012 06:46 PM)HAIL Wrote: No, the answer to life is... Spoiler:
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12-29-2012, 02:13 AM
Post: #6
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RE: DarkRP v1.1 Released
•Added extra ammo for CPs during lockdowns
oh god no why please no drake god pls (Staff) Moosey Clause: drake you cheeky cunt if you dont give me my fucking ragdolls ill come to london and reck u m8
(Staff) Drakehawke: u wot m8 |
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12-29-2012, 02:14 AM
Post: #7
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RE: DarkRP v1.1 Released
speaking of 1 do you need to die to get m4 and 2 it only had like 30 rounds in it so it needed more
(03-29-2013 06:44 AM)Hail Wrote:(07-01-2012 07:53 PM)Chowder Wrote:(07-01-2012 06:46 PM)HAIL Wrote: No, the answer to life is... Spoiler:
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12-29-2012, 10:09 AM
Post: #8
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RE: DarkRP v1.1 Released
I don't understand why you had to remove getwarningsid, couldn't we just have both?
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12-29-2012, 10:26 AM
Post: #9
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RE: DarkRP v1.1 Released
I asked for that phoenix once, he said that he's do it... yeahhhh...
For my reasoning, When the server is full looking through a list of shit is KINDA annoying, even in the status it is annoying to find the person you want. |
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12-29-2012, 12:11 PM
Post: #10
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RE: DarkRP v1.1 Released
(12-29-2012 10:09 AM)Phoenix Wrote: I don't understand why you had to remove getwarningsid, couldn't we just have both? technical limitations, I can explain in detail if you want but can we just say it's not possible and leave it at that? Drakehawke SRH Leader Lua Scripter "Scientia Potentia Est" For also knowledge itself is power Francis Bacon - 1597 |
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12-29-2012, 12:26 PM
Post: #11
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RE: DarkRP v1.1 Released
(12-29-2012 12:11 PM)Drakehawke Wrote:(12-29-2012 10:09 AM)Phoenix Wrote: I don't understand why you had to remove getwarningsid, couldn't we just have both? i like details, though. :c |
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12-30-2012, 04:45 AM
Post: #12
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RE: DarkRP v1.1 Released
Phoenix, just like the police, Drake believes that if he tells you what actually happened and why it happened, you will be mortified and you might shit a mountain of bricks, and we don't want that.
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01-15-2013, 04:03 PM
Post: #13
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RE: DarkRP v1.1 Released
Or phoenix can come up with a solution and solve all problems and win the game.
Spoiler:
![]() ![]() ![]() "Cogito ergo sum; I think, therefore I am." -René Descartes |
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01-15-2013, 04:19 PM
Post: #14
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RE: DarkRP v1.1 Released
(12-29-2012 12:11 PM)Drakehawke Wrote:(12-29-2012 10:09 AM)Phoenix Wrote: I don't understand why you had to remove getwarningsid, couldn't we just have both? Why can't it just open the same menu through !warnings? If I don make any since use the same section of code when your at the warnings menu and skip opening the warnings menu and just go to the users warnings. Maybe having the user who is fmsg frozen or even just messaged, have the option to quick veiw his warnings. |
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01-15-2013, 04:44 PM
Post: #15
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RE: DarkRP v1.1 Released
>rcon
>menu Drakehawke SRH Leader Lua Scripter "Scientia Potentia Est" For also knowledge itself is power Francis Bacon - 1597 |
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01-20-2013, 02:51 AM
Post: #16
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RE: DarkRP v1.1 Released
Any Idea when v1.2 is launching?
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01-22-2013, 12:02 AM
(This post was last modified: 01-22-2013 12:02 AM by Tumor.)
Post: #17
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RE: DarkRP v1.1 Released
![]() Quotes Spoiler:
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