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Serious Roleplaying Hell DarkRP Drake's To-Do List Archive v
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[REQ] Raise wallet limit to $10,000

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[REQ] Raise wallet limit to $10,000
12-29-2012, 08:53 PM
Post: #1
Saddam Offline
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[REQ] Raise wallet limit to $10,000
Raise the wallet limit to $10,000

It is very annoying, especially for gundealers, to have to keep going back and forth between the ATM and your base.

( ͡° ͜ʖ ͡°)
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12-29-2012, 09:02 PM
Post: #2
John Nukette Offline
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RE: [REQ] Raise wallet limit to $10,000
Raise the wallet limit to ∞

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12-29-2012, 09:04 PM
Post: #3
Derpy the Derp Offline
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RE: [REQ] Raise wallet limit to $10,000
I think it was made to deter printer camping.

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12-29-2012, 09:15 PM
Post: #4
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 08:53 PM)Saddam Wrote:  It is very annoying, especially for gundealers, to have to keep going back and forth between the ATM and your base.

thats the point.

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12-29-2012, 09:21 PM
Post: #5
Legal User Offline
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 09:15 PM)Phoenix Wrote:  
(12-29-2012 08:53 PM)Saddam Wrote:  It is very annoying, especially for gundealers, to have to keep going back and forth between the ATM and your base.

thats the point.

Well it sucks ass. Hense why it is being requested to be removed or edited.
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12-29-2012, 09:26 PM
Post: #6
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 09:21 PM)Legal User Wrote:  
(12-29-2012 09:15 PM)Phoenix Wrote:  
(12-29-2012 08:53 PM)Saddam Wrote:  It is very annoying, especially for gundealers, to have to keep going back and forth between the ATM and your base.

thats the point.

Well it sucks ass. Hense why it is being requested to be removed or edited.

i don't want camping back, so i oppose to this.

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12-29-2012, 09:29 PM
Post: #7
Derpy the Derp Offline
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 09:26 PM)Phoenix Wrote:  
(12-29-2012 09:21 PM)Legal User Wrote:  
(12-29-2012 09:15 PM)Phoenix Wrote:  
(12-29-2012 08:53 PM)Saddam Wrote:  It is very annoying, especially for gundealers, to have to keep going back and forth between the ATM and your base.

thats the point.

Well it sucks ass. Hense why it is being requested to be removed or edited.

i don't want camping back, so i oppose to this.
Seconding Phoenix's statement.

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12-29-2012, 09:32 PM
Post: #8
Moose Offline
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RE: [REQ] Raise wallet limit to $10,000
If you're printercamping correctly, you would blow through the $10,000 wallet size pretty quickly

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12-29-2012, 09:43 PM
Post: #9
Ruastin Offline
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 09:32 PM)ScorchedMoose Wrote:  If you're printercamping correctly, you would blow through the $10,000 wallet size pretty quickly

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12-29-2012, 10:10 PM
Post: #10
Rodrigo 4Ever Offline
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RE: [REQ] Raise wallet limit to $10,000
Had a better idea, what if gun dealers could pay stuff directly from their bank account with the con of the shipment taking some time to become avaible?

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12-29-2012, 10:56 PM
Post: #11
Saddam Offline
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 10:10 PM)Rodrigo 4Ever Wrote:  Had a better idea, what if gun dealers could pay stuff directly from their bank account with the con of the shipment taking some time to become avaible?

This is a good idea
Also allow people to pay for doors directly from the bank.

( ͡° ͜ʖ ͡°)
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12-30-2012, 12:08 AM
Post: #12
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RE: [REQ] Raise wallet limit to $10,000
(12-29-2012 10:56 PM)Saddam Wrote:  
(12-29-2012 10:10 PM)Rodrigo 4Ever Wrote:  Had a better idea, what if gun dealers could pay stuff directly from their bank account with the con of the shipment taking some time to become avaible?

This is a good idea
Also allow people to pay for doors directly from the bank.

i like this idea

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12-30-2012, 01:00 AM
Post: #13
Szymon Offline
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RE: [REQ] Raise wallet limit to $10,000
How about.... If your VIP your wallet gets +5k ontop of regular?

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12-30-2012, 01:08 AM
Post: #14
Clutch Offline
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RE: [REQ] Raise wallet limit to $10,000
I agree with Szymon and Saddam's idea.

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12-30-2012, 01:42 AM
Post: #15
Rodrigo 4Ever Offline
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RE: [REQ] Raise wallet limit to $10,000
I say we add crafting and hunting, and you got to hunt and craft wallets and ammo holders.

[/farcry

The thing is that if we start adding everything to take out of the bank, the wallet then becomes useless.

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12-30-2012, 02:07 AM
Post: #16
Moose Offline
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RE: [REQ] Raise wallet limit to $10,000
(12-30-2012 01:42 AM)Rodrigo 4Ever Wrote:  I say we add crafting and hunting, and you got to hunt and craft wallets and ammo holders.

[/farcry

The thing is that if we start adding everything to take out of the bank, the wallet then becomes useless.

>implying that the wallet wasn't already useless

If bank money doesn't gain interest and you don't lose wallet money when you die, they're kind of pointless

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12-30-2012, 02:27 AM
Post: #17
Tumor Offline
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RE: [REQ] Raise wallet limit to $10,000
I just had an idea o:
Credit cards
Merchants can have machines that you need to swipe your card through and stuff to pay directly through your bank

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12-30-2012, 03:19 AM
Post: #18
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RE: [REQ] Raise wallet limit to $10,000
Working off the credit card idea,


Just sell "circle" (name changed from square due to trademark ofc)

trader cells for $150

each transaction costs $10

can only be given by other people to you by using /debit or /credit (Either or idc)

goes directly to the bank minus the 10 dollars.

Possibly could be only for GD/Trader/Drug dealer and so on only dealer classes

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12-30-2012, 03:27 AM (This post was last modified: 12-30-2012 03:28 AM by John Nukette.)
Post: #19
John Nukette Offline
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RE: [REQ] Raise wallet limit to $10,000
In my honest opinion the wallet idea should just be thrown in the trash.

It was never needed before and it isn't needed now.

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12-30-2012, 04:15 AM
Post: #20
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RE: [REQ] Raise wallet limit to $10,000
(12-30-2012 03:27 AM)John Nukette Wrote:  In my honest opinion the wallet idea should just be thrown in the trash.

It was never needed before and it isn't needed now.

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