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keys
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12-31-2012, 11:22 AM
Post: #1
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keys
I think you should bring back the old keys, where you actually have to bring them out to use them it has more of an RP Value instead of using the Context Menu for it to pop up
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12-31-2012, 11:34 AM
Post: #2
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RE: keys
I like the context menu idea, you save more time with it as you don't have to switch weapons just to open the door.
But then again, I don't mind if the original keys come back. |
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12-31-2012, 12:38 PM
(This post was last modified: 12-31-2012 12:38 PM by FD_-_GOD.)
Post: #3
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RE: keys
Same as lockpick I want it back as weapon too
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12-31-2012, 02:11 PM
Post: #4
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RE: keys
http://www.seriousroleplayinghell.com/sh...hlight=key
(it was in the archive) Tester of the Beta-Server. ![]()
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12-31-2012, 07:40 PM
(This post was last modified: 12-31-2012 07:40 PM by Saddam.)
Post: #5
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RE: keys
(12-31-2012 11:34 AM)Phoenix Wrote: I like the context menu idea, you save more time with it as you don't have to switch weapons just to open the door. bind <key> "use keys" I did that for the middle mouse button so I could easily lock/unlock doors. Now I have to press C, right click, and press unlock. ( ͡° ͜ʖ ͡°) |
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01-02-2013, 01:16 PM
(This post was last modified: 01-02-2013 01:16 PM by Inferno IV.)
Post: #6
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RE: keys
it's no working for me?
ahh nevermind, misreaded it :C maybe bring back the command? Tester of the Beta-Server. ![]()
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01-02-2013, 01:20 PM
Post: #7
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RE: keys
We really need a menu to do this?
Yes, dear god add keys. ADD KEYS FOR THE LVE OF GOD
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01-02-2013, 01:24 PM
Post: #8
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RE: keys
Yeah, I like the old keys and lock pick better. I feel like it's faster than the context menu. I feel like it's real life having it in my hand.
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