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Serious Roleplaying Hell DarkRP Drake's To-Do List Archive v
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[REQ] Non Freezing Fmsg

 
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[REQ] Non Freezing Fmsg
01-03-2013, 03:46 PM
Post: #1
Legal User Offline
Ia m/n oone
Joined: Mar 2012
SteamID: STEAM_0:0:44128432
Top PosterTHE VOICE OF GODArtistic
[REQ] Non Freezing Fmsg
Not a freeze message, just a message in the same format just not freezing to prevent Admin abuse threads and allows them to do their job without interrupting RP.

another reason for this.

There is no way for them NOT to see it.
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01-03-2013, 04:35 PM
Post: #2
Rodrigo 4Ever Offline
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RE: [REQ] Non Freezing Fmsg
It would happen to freeze them anyways as the screen to insert text pops up and renders you froze and I doubt admins when making a new question would take more than 10 seconds, but I heh, will look at it.

Drakehawke: i was going to ask whether i should wank to straight or gay porn today
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01-03-2013, 08:53 PM
Post: #3
Clutch Offline
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RE: [REQ] Non Freezing Fmsg
It should just ask you a question where they have to respond but are unfrozen once they answer.

00:57 - Drakehawke: i dont give a fuck clutch can do what he wants

"The good thing about science is that it's true whether or not you believe in it" ~ Neil DeGrasse Tyson
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01-03-2013, 08:56 PM
Post: #4
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Top PosterTHE VOICE OF GODArtistic
RE: [REQ] Non Freezing Fmsg
... When the MSG comes up for admins to respond to them does it stop you?

No.

That is the basic of what I want, not to be frozen but to be answered. If anything it could be like the new PM. It would look kinda cool.
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01-03-2013, 10:24 PM
Post: #5
Clutch Offline
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RE: [REQ] Non Freezing Fmsg
Oh, you could make it so the only way to make it go away is by answering the question.

00:57 - Drakehawke: i dont give a fuck clutch can do what he wants

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01-03-2013, 10:25 PM
Post: #6
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RE: [REQ] Non Freezing Fmsg
(01-03-2013 10:24 PM)Clutch Wrote:  Oh, you could make it so the only way to make it go away is by answering the question.
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01-03-2013, 10:48 PM
Post: #7
Hound Offline
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RE: [REQ] Non Freezing Fmsg
+1 An admin was responding to one of my questions with a quick response. I was frozen. Got killed holding mayor hostage.

If you want a guarantee, buy a toaster.

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01-21-2013, 08:46 PM (This post was last modified: 01-21-2013 08:53 PM by Doc Holiday.)
Post: #8
Doc Holiday Offline
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[REQ] Staff Message
Before in Gmod 12 we had a command which was !p or somesort and basically it said for example "Doc Holiday to You" with the message.

So I was thinking to add something to the "Message Player" option. When you click on it it gives you two options, message or fmessage. Message will be a message on your screen like a freeze message but you can't move unless you answer the question on the screen, this would primarily be for talking to the person who reported RDM or used /admin for something else whereas fmessage would be for the people in question for breaking the rules. It would be so much easier to deal with.

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01-21-2013, 08:52 PM
Post: #9
Ivef Online
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RE: [REQ] Staff whisper
The !p was a private message within ULX.

I'd +1 the message, would make it easier.

(Today 12:14 AM)bloop Wrote:  This is retarded no one gives a fuck about your stupid ass steam chats with your stupid ass friends. Keep them to yourself.
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01-21-2013, 08:53 PM
Post: #10
bloop Offline
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RE: [REQ] Staff whisper
Would be nice to have staff pm again +1

'Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind'
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01-21-2013, 09:17 PM
Post: #11
maddawg Offline
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[REQ] Change to freeze messages
I think, that in addition to freeze messages, there should be another option of messages. An option where the message will pop up in the corner or on the side, and the player has 30-120 seconds to click it. Then they answer it. If they don't click it within the time limit, it automatically changes into a freeze message.

The point of this is, when you are raiding, it is really annoying when butthurt fagets claim RDM on you, and you get freeze messaged in the middle of raiding/defending a base. Then, you get killed or arrested because you got frozen for a false RDM report.

It gives players the ability to answer the question during a break in the raid or the waves of police.
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01-21-2013, 11:08 PM (This post was last modified: 01-21-2013 11:09 PM by Burnacid.)
Post: #12
Burnacid Offline
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RE: [REQ] Change to freeze messages
+over 9000
30 seconds will be enough to answer. we admins have the same to claim the report. We have 10 seconds to do so.

Forum To-Do List
Request Form for bugs and suggestions
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01-21-2013, 11:20 PM
Post: #13
maddawg Offline
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RE: [REQ] Change to freeze messages
oh I was saying that the admins could give between 30-120 seconds.

For example: The admin claiming the report knows that there is a giant police raid going on and gives the player 120 seconds to do it.

or

The admin knows that since the player is a thief they were most likely just stealing something and the reporter is butthurt, therefore he gives 30 seconds to answer.
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01-22-2013, 12:36 AM
Post: #14
Rigel Offline
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RE: [REQ] Change to freeze messages
would be very useful so i dont get frozen while mugging someone so they can go behind me, shoot me or get a cop.

(11-27-2012 01:07 AM)Zinc Wrote:  No one understands that SPAM IS A PLACE OF FUCKING RETARDED FUN MEANT TO NOT BE JUDGED.

THAT IS WHY IT IS FUCKING SPAM, IF WE WANT TO BE JUDGED ON WHAT WE POST WE GO TO GENERAL DISCUSSION. IF WE WANT TO MAKE A SERIOUS THREAD, WE GO TO GENERAL DISCUSSION.

GOD DAMN FUCKING LEARN THIS SHIT.
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01-22-2013, 03:05 AM
Post: #15
Hail Offline
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RE: [REQ] Change to freeze messages
When you claim a report you don't auto go to freeze MSG so if you know what's going on you don't have to fmsg

Not needed

(03-29-2013 06:44 AM)Hail Wrote:  
(07-01-2012 07:53 PM)Chowder Wrote:  
(07-01-2012 06:46 PM)HAIL Wrote:  No, the answer to life is...
(06-26-2012 09:00 PM)Ultrysandox Wrote:  tits 

yes

yes
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In the shinobi world it's not how you live, it's how you die. A shinobi's life is not measured by how they live but rather it's measured by what they acomplish before their death. And looking back, my life has really been full of nothing but faliure
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03-17-2013, 08:22 PM
Post: #16
Drakehawke Offline
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RE: [REQ] Non Freezing Fmsg
/pm

Drakehawke
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