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How do I make a E2 code not effect me?
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01-25-2013, 10:00 PM
Post: #1
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How do I make a E2 code not effect me?
Say if I wanted as a EMS to walk around and if someone is bleeding out it points them out, but if I start to bleed out it will ignore me.
Or if I want to give every one in a area a box above there head but I don't want it to effect me? What would I enter in the code to make it not effect me? (I don't have any of them codes, this is just a question to help me learn.) Spoiler:
Any one can make up fake statistics, 85 percent of all people know that. |
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01-25-2013, 10:02 PM
Post: #2
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RE: How do I make a E2 code not effect me?
(I may be wrong with specific syntax since it was a while I did something with e2)
You could use the owner() function it will return the person that spawned the e2 as an entity, then you could compare the name, steamid or the entity itself to whatever entity you want to manipulate, like put a box on them and ignore it if it equals owner() |
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