|
[REJECTED] [BUG]Admin Invis Shadows
|
|
03-19-2013, 02:37 AM
(This post was last modified: 03-22-2013 09:39 PM by Drakehawke.)
Post: #1
|
|||
|
|||
|
[REJECTED] [BUG]Admin Invis Shadows
Not sure if this is considered a bug but when an admin is invisible, any user can see their location if they have a flashlight on. Well not completely but they cast a shadow. Not sure if this can be changed or not but thought i'd just post here in case nobody was aware.
|
|||
|
03-19-2013, 02:50 AM
Post: #2
|
|||
|
|||
|
RE: [BUG]Admin Invis Shadows
This is a fairly simple fix, one the admins can even do themselves. When an admin is cloaked or spectating set their material to something semi transparent.
Few things anger me, but you should fear to tread where others have not. |
|||
|
03-19-2013, 09:32 PM
Post: #3
|
|||
|
|||
RE: [BUG]Admin Invis Shadows
(03-19-2013 02:50 AM)Ryladine Wrote: This is a fairly simple fix, one the admins can even do themselves. When an admin is cloaked or spectating set their material to something semi transparent. Setting one's material is impossible without E2, and now changing material with E2 is not allowed. Solution: Just have the material be set and reset every time the player cloaks and uncloaks. (respectively) Spoiler:
"Cogito ergo sum; I think, therefore I am."
-René Descartes |
|||
|
03-22-2013, 09:34 PM
Post: #4
|
|||
|
|||
|
RE: [BUG]Admin Invis Shadows
You can also just use LUA and turn off and on the shadow using the Player:DrawShadow() function when the player enters/exits spectate.
|
|||
|
03-22-2013, 09:39 PM
Post: #5
|
|||
|
|||
RE: [BUG]Admin Invis Shadows
(03-22-2013 09:34 PM)BaconManRules Wrote: You can also just use LUA and turn off and on the shadow using the Player:DrawShadow() function when the player enters/exits spectate. I already do this Drakehawke SRH Leader Lua Scripter "Scientia Potentia Est" For also knowledge itself is power Francis Bacon - 1597 |
|||
|
03-28-2013, 08:58 AM
(This post was last modified: 03-28-2013 08:58 AM by Inferno IV.)
Post: #6
|
|||
|
|||
RE: [BUG]Admin Invis Shadows
(03-22-2013 09:34 PM)BaconManRules Wrote: You can also just use LUA and turn off and on the shadow using the Player:DrawShadow() function when the player enters/exits spectate. Maybe with cloak too? Tester of the Beta-Server. ![]()
|
|||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)















![[Image: owneru.png]](http://img585.imageshack.us/img585/5020/owneru.png)