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Serious Roleplaying Hell DarkRP Drake's To-Do List Archive v
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[FIXED] [REQ] Kinect Please

 
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[FIXED] [REQ] Kinect Please
03-21-2013, 10:05 PM
Post: #1
Wazzy Offline
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[FIXED] [REQ] Kinect Please
Makes for some good RP and... yeah.

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03-21-2013, 10:21 PM
Post: #2
maddawg Offline
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RE: [REQ] Kinect Please
11/10 would bang
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03-22-2013, 08:28 PM
Post: #3
Drakehawke Offline
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RE: [REQ] Kinect Please
this should already be in

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03-23-2013, 01:40 AM
Post: #4
Wazzy Offline
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RE: [REQ] Kinect Please
I'll have my guy check it again but he's been telling me it isn't.

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03-23-2013, 01:49 AM
Post: #5
Gabe Newell Offline
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RE: [REQ] Kinect Please
(03-21-2013 10:05 PM)Wazzy Wrote:  Makes for some good RP and... yeah.

Suure, "good rp" hehe

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03-23-2013, 10:00 AM
Post: #6
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RE: [REQ] Kinect Please
(03-23-2013 01:40 AM)Wazzy Wrote:  I'll have my guy check it again but he's been telling me it isn't.

I think it's VIP only, iirc.

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03-23-2013, 10:38 AM
Post: #7
Drakehawke Offline
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RE: [REQ] Kinect Please
nope

Code:
function motioncontrol_ragdoll:Filter( ent, ply )

    if CLIENT and not motionsensor then return false end
    if CLIENT and not motionsensor.IsAvailable() then return false end
    if not IsValid( ent ) then return false end
    if not ent:IsRagdoll() then return false end
    return SRH.PP:Check( ply, ent, SRH.PP.ToolgunBlocked, true )
end

In short, if it's a ragdoll and you can toolgun it then it should work

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03-23-2013, 02:05 PM (This post was last modified: 03-23-2013 02:41 PM by Wazzy.)
Post: #8
Wazzy Offline
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RE: [REQ] Kinect Please
He's VIP and he says that there's no option when he right clicks the ragdoll (w/ c menu obviously).

Edit- He says you can;t see the right click at all on ragdolls.

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03-24-2013, 07:11 PM
Post: #9
Drakehawke Offline
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[FIXED] [REQ] Kinect Please
Fixed.

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